December 5, 2007, 12:00 AM

Big Fish Games hooks multi-player game developer Thinglefin

Online casual game developer and distributor Big Fish Games has acquired Thinglefin, a developer of perpetual online games that can be played by hundreds or even thousands of players at a time.

Mark Brohan

Research Director

Online casual game developer and distributor Big Fish Games Inc. has acquired Thinglefin Inc., a developer of perpetual online games that can be played by vast numbers of players. The purchase opens new online game opportunities for Big Fish.

Thinglefin develops “massively multi-player online,” or MMO, games. “The Thinglefin team and product vision are best in class among emerging MMOs,” says Jeremy Lewis, CEO and president of Big Fish Games, No. 271 in the Internet Retailer Top 500 Guide.

MMO games can accommodate large numbers of players and are characterized by perpetual “worlds” that players can drop into and out of at will. The games can go on indefinitely.

Game industry veterans Toby Ragaini, Jeremy Friesen and Ryan O’Rourke founded Seattle-based Thinglefin in May. Prior to founding Thinglefin, Ragaini was the lead designer for The Matrix Online and Asheron’s Call, two of the first graphical MMOs, Thinglefin says. Friesen and O’Rourke worked on MMO infrastructure at Monolith and Sony Online Entertainment. Thinglefin’s founders and its four employees all have joined Big Fish Games. Terms of the acquisition were not disclosed.

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